Evolution

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Revision as of 14:24, 18 December 2021 by Darkit (talk | contribs) (Removed the excessive amount of arguing and snippiness. Reduced irrelevant information about previous versions.)


The god of Evolution with an optimistic worldview, Nila is one of the main characters of Portals of Phereon. Her special ability is that she can turn herself into other species she has had sex with, and by performing rituals she can gain skill points for permanent upgrades that affect every form or body parts for a special chimeric form. She can also adapt any character, giving them any genetic traits she has acquired in her trait library, or even learn to give them skills. While she doesn't have the same manner of customizing her units as Creation, or as many unique abilities as the Druid/Prince, Nila has incredible power and versatility. Depending on her form, she can fit almost any role and excel in it.

Her transformations give her more options in combat the other MCs, who get locked into specific roles as the game progresses. Unlike Creation, whose stats relies on genes to grow stronger; or Druid/Prince who needs to save then spend skill points gained; Nila gets a flat 5% boost with every level up.

Where party build-up is concerned Evo's contribution is mostly about species versatility, since she has the ability to change her own genetic(inherited) species at the drop of a hat. The both expands your initial genetic pool of breeders and facilitates access to hybrids. The key advantage here is that you don't need to have access to recruiting a species to introduce that species gene through Evo - you can get some unavailable bases through the Arena, or though working at the Brothel.

HISTORY

In earlier versions of the game Evo functioned very differently from her current state, resulting in much more shapeshifting.

She would unlock base species and hybrids then level each form to increase her stats in related forms. Leveling as special forms gave increases to all stats across the board.

The perk tree was more a perk list which was much more open in terms of developing. Some options on the list could be acquired repeatedly, which provided a "post cap" growth avenue.

The total amount of possible leveling was extensive, with avenues for endless growth.

The newer perk tree has more trade-off perks and even perks that take more than give (like berserk).

One option for playing her is to pick a role you want to stick to at the beginning, and hunt for related chimera parts. Transform refularly into slightly refined versions of that form while working on unlocking her special forms. From there, pick one that fits your playstyle, and transform whenever something updates your stats, like leveling Evo up or buying a skill tree perk.