New Game Settings

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Maincharacter

You can choose one out of four Main Characters, their elemental affinity, dating interests and your saved loadouts.

Difficulty

You can change the game length and difficulty modifier here. Many toggles, choices and selections can vary the difficulty modifier from the minimum of 8% to the maximum of 774% - but to unlock Achievements and new gallery entries, which provide new start options, the difficulty modifier for that playthrough must be at or above 100%.

Game mode

Game modes largely affect how long the game being set up will be. On the last day of the game mode, the final mission portal will spawn which you must clear within its time limit to win the game. Each mode also has separate effects, such as for how long the King's quests remain active, how many times they can be failed without game over, and so on.

Fast (15 days)

  • King's quest duration: 4 days
  • Game over: 1 failed King's quest.
  • Essence Portals: Every 3rd day.
  • Egg growth: +50%
  • Artifact Portals: Every 4th day. (Starting on Day 7)
  • Additionally, home upgrade costs are discounted by half and Town NPCs' familiarity rise twice as fast compared to other game modes.

Normal (30 days)

  • King's quest duration: 5 days
  • Game over: 2 failed King's quests.
  • Essence Portals: Every 4th day.
  • Artifact Portals: Every 5th day. (Starting on Day 12)

Long (60 days)

  • King's quest duration: 6 days
  • Game over: 3 failed King's quests.
  • Essence Portals: Every 5th day.
  • Egg growth: -25%
  • Artifact Portals: Every 8th day. (Starting on Day 17)

Free play

  • King's quest duration: 7 days
  • Game over: King's quests are optional and failing them does not trigger a game over.
  • Essence Portals: Every 6th day.
  • Artifact Portals: Every 10th day (Starting Day 17)
  • Story portals do not open on predetermined dates. Instead, the player must increase the World Level via clearing regular portals. When the player achieves at least 8 of each regular portal's goals (exploration and combat), the free play world's World Level will be set to the portal's Hostility rating if it were higher. Story portals become available at WL 10, 15 and 20 and can be triggered by the buttons to the left side of the Portal nexus screen.

Difficulty modifiers

These options apply the most impact on the game's difficulty. They affect the difficulty rating in a multiplicative fashion - piling easier or harder choices will have compounding effects. Here, the options will have a difficulty factor noted within parentheses next to them. The factor of x1.0 indicates the recommended choice for new players.

Penalty

This option determines what happens to a character who falls in battle. Death (x1.3) removes the unit permanently. Injury (x1) makes the unit (I)njured and no longer able to participate in combat until their injury heals. Nothing (x0.7) still takes them out of the fight but they can be healed afterward to rejoin another fight.

Mc-points

This option determines how many points the player can distribute for their Main Character. 0 (x1.6) gives the MC no point at all. 10 (x1.4) gives 10 points, while 20 (x1.0), 30 (x0.7) and 50 (x0.5) give their respective amounts.

Starter points

This option determines how many points the player's two Starter units receive. Here, the Starters refer to the girls the player can configure under the Starters option to the right of the screen. Like with Mc-points, this option ranges from 0 (x1.2), 10 (x1.1), 20 (x1.0), 30 (x0.8), to 50 (x0.6), albeit with different difficulty factors.

Starting money

The Main Character will have access to money at the start of the game depending on this option. -1000 (x1.3) sets the player to begin with 1000 gold in debt. 100 (x1.15) gives 100 gold, while 500 (x1.0), 1000 (x0.9), and 2000 (x0.8) give their stated amounts.

Save type

This option configures how the player can save and load their progress and interact with the chosen game mode. With Limited (x1.3), the player can load up to 3 times in Short, 5 times in Normal, 10 times in Long, and 50 times in Free Play. Each time a save file is loaded, the counter goes down by 1 and, when it reaches 0, the player may not save that particular game anymore. With In Town (x1.0), the player can save and load as many times as they want while they are in OnlyTown. Always (x0.8) allows the player to save even within portals outside OnlyTown.


Traits/Profession

You can choose your Main Characters profession, traits and genes here.

Starters

You can choose your starters species, genes and traits.

Initially you can only pick from Base Species.
After you unlock a Hybrid Species in the gallery you can also pick them.

You will receive starting Essence based on what primary species you've picked for your starters. If you choose hybrid species make sure that you've chosen the right primary species, as Centaur/Mermaid and Mermaid/Centaur starters will have different essence.

Additionally you can see your starters species description, base stats and possible, as well as guaranteed skills.

Challenge Rank

You can unlock new challenge ranks by winning the game on previous challenge rank. They increase difficulty.

New Game+

You can only start NG+ by starting a new run and winning the game. It allows you to carry over 5 characters and equipped items. It will also increase the difficulty.

For more information look here.