Version History: Difference between revisions
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(V0.20.0.0 Release) |
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! Versions |
! Versions |
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! Date |
! Date |
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| [[#020000|V0.20.0.0 Changelog]] |
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| 09/07/2022 |
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| [[#019001|V0.19.0.1 Bugfixes]] |
| [[#019001|V0.19.0.1 Bugfixes]] |
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| [[#0980|V0.9.8.0 Changelog]] |
| [[#0980|V0.9.8.0 Changelog]] |
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| 08/12/2019 |
| 08/12/2019 |
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{| class="article-table mw-collapsible mw-collapsed" id="020000" |
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! V0.20.0.0 Changelog |
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==== Base species: ==== |
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* Starting species will determine some starting essences. |
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* Each species has 2 essences. First a small general effect, second often incentivises focusing on that base species for combat etc. |
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* Either get 2 rank 1 essences or both of one species. |
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==== Team Synergies: ==== |
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* You get various party buffs based on your team's base species count. |
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* Each unique species will add towards their base species count. |
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* Enemies will also have access to these perks based on their team. |
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==== Events: ==== |
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* New unique world with various species etc. |
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* A few other new events random relax/explore date events are more likely (individual chances), but most are once/date.<br><!-- |
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-->(early on, almost guaranteed to trigger some events, but get less likely as they diminish) |
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==== Items: ==== |
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* many new, mostly legendary items. |
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* Reworked many item skills. |
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* Most non-consumable item-skills now have uses per combat. |
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* Items with 0 range instantly cast on self. |
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==== Skills: ==== |
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* Each maincharacter has a way to adapt skills of characters. (uses same one-time adapt as traits) |
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* Druid can put a fixed set of skills onto spirits/seedlings. |
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* Creation can adapt any character with her unlocked skills. |
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* Evo can adapt any character with skills from the possible species/base species skillpools.<br><!-- |
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-->her upgrade makes it infinitely reusable |
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* Druid can unlock various unique plant skills by exploring certain biomes. |
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==== QoL: ==== |
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* Quickmanager has more options. Can also shift click tabs to sort. |
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* Can also select characters to enter breed/fuse screen with them selected. (new drop field) |
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* Added small summary to start-game button showing starting essences/element etc. |
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* Base species more color coded in various places. |
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==== Other: ==== |
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* Added new modifer where you get characters of random quality each day, but other methods of aquiring them are much worse.<br><!-- |
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-->(can get otherwise rare/late-game characters early on etc.) |
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* Updated some species/item art. |
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* On the overworld, enemy party info keeps one unit unknown. |
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* Changed order of some damage calculation (sacrificed hp shouldn't be affected by vulnerability etc.) |
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* Temporary characters for events immediately join battles, regardless of party size. |
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* After reaching Avy's world, she gets a different starting option in future runs. (skipping most pet training) |
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* Many smaller changes |
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==== Noteworthy bugfixes: ==== |
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* Mushroom evolution was bugged |
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* Could lose dropped items when updating overworld inventory. |
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* lifeloss effects were affected by lust/vulnerable etc. ignoring requirements of having enough hp etc. |
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* many more |
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Only unlockables.sav is compatible |
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Revision as of 17:45, 9 July 2022
Versions | Date |
---|---|
V0.20.0.0 Changelog | 09/07/2022 |
V0.19.0.1 Bugfixes | 27/02/2022 |
V0.19.0.0 Changelog | 23/02/2022 |
V0.18.0.1 Bugfixes | 07/12/2021 |
V0.18.0.0 Changelog | 07/12/2021 |
V0.17.0.1 Bugfixes | 09/09/2021 |
V0.17.0.0 Changelog | 31/08/2021 |
V0.16.0.2 Bugfixes | 19/05/2021 |
V0.16.0.1 Bugfixes | 17/05/2021 |
V0.16.0.0 Changelog | 16/05/2021 |
V0.15.0.1 Bugfixes | 13/02/2021 |
V0.15.0.0 Changelog | 06/02/2021 |
V0.14.0.1 Bugfixes | 21/10/2020 |
V0.14.0.0 Changelog | 16/10/2020 |
V0.13.0.1 Bugfixes | 27/07/2020 |
V0.13.0.0 Changelog | 16/07/2020 |
V0.12.0.1 Bugfixes | 28/04/2020 |
V0.12.0.0 Changelog | 26/04/2020 |
V0.11.1.0 Changelog | 03/03/2020 |
V0.11.0.1 Bugfixes | 02/20/2020 |
V0.11.0.0 Changelog | 02/16/2020 |
V0.10.0.1 Bugfixes | 12/28/2019 |
V0.10.0.0 Changelog | 12/26/2019 |
V0.9.10.1 Bugfixes | 11/16/2019 |
V0.9.10.0 Changelog | 11/13/2019 |
V0.9.9.1 Bugfixes | 09/30/2019 |
V0.9.9.0 Changelog | 09/28/2019 |
V0.9.8.1 Bugfixes | 08/13/2019 |
V0.9.8.0 Changelog | 08/12/2019 |
V0.20.0.0 Changelog |
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Base species:
Team Synergies:
Events:
Items:
Skills:
QoL:
Other:
Noteworthy bugfixes:
Only unlockables.sav is compatible |
V0.19.0.1 Bugfixes |
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Bugfixes:
|
V0.19.0.0 Changelog |
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Overworld:
Characters:
Other:
Noteworthy bug fixes:
Only unlockables.sav is compatible |
V0.18.0.1 Bugfixes |
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Bugfixes:
Changes:
|
V0.18.0.0 Changelog |
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Characters:
Dating:
Overworld:
Town:
Start:
Other:
Noteworthy bug fixes:
Only unlockables.sav is compatible |
V0.17.0.1 Bugfixes |
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Bugfixes:
|
V0.17.0.0 Changelog |
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Dating-rework:
Quests:
Combat (Shield/Healing)
Other
Only unlockables.sav is compatible |
V0.16.0.2 Bugfixes |
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Bugfixes:
|
V0.16.0.1 Bugfixes |
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Bugfixes:
|
V0.16.0.0 Changelog |
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Characters:
Gameplay/Combat:
QoL:
Other:
Only unlockables.sav is compatible |
V0.15.0.1 Bugfixes |
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Bugfixes:
changes:
Normal saves from 0.15 may not be compatible |
V0.15.0.0 Changelog |
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Characters/Content:
Challenges/statistics:
Farm:
Quick character management:
Freeplay:
QoL:
Gameplay/Balance:
Unity/UI stuff:
Only unlockables.sav is compatible |
V0.14.0.1 Bugfixes |
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Changes/Balancing:
Bugfixes:
(v0.14.0.0 saves should be compatible) |
V0.14.0.0 Changelog |
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With this update I wanted to focus on making the game play nicer. Simplify/remove some stuff + many QoL changes. Exhaustion/Expeditions:
Reserve characters:
Characters:
Score:
AI rework:
Atk/Dmg types:
UI/QoL:
Other:
Noteworthy bugfixes:
Only unlockables.sav is compatible |
V0.13.0.1 Bugfixes |
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Noteworthy bigfixes:
Added:
|
V0.13.0.0 Changelog |
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Alternate art:
Egg-rework:
Milk/Semen rework:
Combat/Sex-actions:
Insectgirl-rework:
Crafting/Alchemy:
Balancing:
Other:
Noteworthy bigfixes:
Only unlockables.sav is compatible (teams are probably also not compatible this time) |
V0.12.0.1 Bugfixes |
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Bugs Fixed:
Added:
|
V0.12.0.0 Changelog |
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Summary:
Portals/Overworld:
Characters/Creatures:
Shadow species rework:
Farm:
Quickruns:
Other:
Noteworthy bugfixes:
Only unlockables.sav is compatible |
V0.11.1.0 Changelog |
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Seeded runs:
Small changes:
Bugs fixed:
Testing seeded runs/trying to get some opinions on base settings etc. (haven't added anything else yet) |
V0.11.0.1 Bugfixes |
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Bugs fixed:
|
V0.11.0.0 Changelog |
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Species:
Difficulty settings:
Town:
Tavern:
Fusion:
Arena:
Difficulty settings:
QoL:
Other:
Bugs fixed:
unlockables.sav is compatible (not sure about normal saves) |
V0.10.0.1 Bugfixes |
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Bugs fixed:
|
V0.10.0.0 Changelog |
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Overworld:
Combat:
Characters/Species:
QoL:
Other:
Balancing:
Noteworthy bugfixes:
Generally a lot of experimental changes that require some feedback. |
V0.9.10.1 Bugfixes |
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Bugs fixed:
Changed:
|
V0.9.10.0 Changelog |
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Tentacle basespecies:
New player experience:
QoL:
Other stuff::
Balance:
Noteworthy bug fixes:
Saves from 0.9.9.0+ (maybe earlier) should be compatible. (small problems with duplicate skills) |
V0.9.9.1 Bugfixes |
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Fixed:
Changed:
|
V0.9.9.0 Changelog |
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Characters:
NewGame+:
Other:
QoL:
Balancing:
Noteworthy bugfixes:
Only unlockables.sav is compatible |
V0.9.8.1 Bugfixes |
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Bugs fixed:
|
V0.9.8.0 Changelog |
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Evo:
Crea:
Combat:
Characters:
Other:
Balancing (most important changes):
Only unlockables.sav compatible |