Name |
Details |
Reward
|
Explorer |
- Successfully return from an unstable portal.
|
Explorer profession (1p):
- Unstable portals spawn more frequently.
- They have triple wealth.
- Exp bonus of them is increased.
|
Artificer |
|
Artificer trait (3p):
- Artifact uses are doubled.
|
Partner |
- Befriend and recruit a town NPC.
|
Partner trait (10p):
- Can immediately recruit one of the town NPCs.
|
Combatant |
- Win a difficulty 100+ battle.
|
Equipped trait (3p):
|
Breeder |
- Produce an egg with the main character.
|
Breeder trait (5p):
- Start with the Breeder genetic trait.
|
Recruiter |
- Recruit a lv 10+ character.
|
Recruiter trait (5p):
- When failing to recruit an enemy set it's lust to the recruitment chance.
|
Lover |
- Reach 200+ score on a date.
|
Lover trait (3p):
- Doubled chance to get relation quests.
- Characters at 90%+ relation start battles with 3 strength/magic charges.
|
FirstWin |
- Beat the game for the first time with any character.
|
Hero profession (0p):
- No bonus.
- Essence portals won't open.
- Special reward for beating the game.
|
HeroWin |
- Beat the game with the hero profession.
|
God profession (10p):
- Start with 10 skillpoints in everything.
- +100% hp/mana/maxlust
- +2 str/mg/lDmg
- Starting characters have maxlevel 20
|
EvoWin |
|
Evolved trait (6p):
- All your genes +1 (applied after selected genes).
- Bonus: Cost -1
|
CreaWin |
- Beat the game with Creation main character.
|
Tentacle trait (3p):
- Start with a maxlevel 10 Tentacle companion.
|
DruidWin |
- Beat the game with Druid main character.
|
Seedlings trait (5p):
- Start with 2 Seedling companions.
- 1 with the "strong" trait.
- 1 with the "intelligent" trait.
|
GodForm |
|
|
Purity |
- Recruit Siena during the final battle.
|
Relaxed trait (4p):
- Rival strength starts lower and increases slower.
|
Unknown
|
- Hatch a special egg. Combined powers.
|
Unknown trait (10p):
- Start with an Unknown character.
- She has the starter trait, and doesn't count as elite.
- You can use more potions than usual.
|
Crafter |
- Craft 100 items.
- Not available in Freemode.
|
SoulReaper profession (1p):
|
Hatcher |
- Hatch 20 eggs in the first 30 days.
|
Hatcher trait (10p):
- All eggs start with 1 day worth of progress (can be 100%).
|
Native |
- Win the game and never let a newly joined character stay after combat.
- Just recruited/some event characters must be removed before ending battles.
|
|
Researcher |
- Send 10 lv 10+ character to the library within the first 30 days.
- Not available in Freemode.
|
Researcher profession (10p):
- Income from submitting species to the library is increased from 20$ to 50$.
- Start the game with one character of each base species along chosen starters.
|
Prepared |
- Get 5 other characters to lv 20 in the first 20 days.
|
Prepared trait (8p):
|
LoneWolf |
- Beat the game without ever entering a portal expedition with any ally.
- Recruiting characters inside/coming back is okay.
|
|
Undying |
- Beat the game without ever letting your main character fall in combat.
|
|
Protector |
- Beat the game without letting any ally get injured/die and never abandon any character.
|
|
NoUpgrades |
- Beat the game without buying any home upgrades (in the upgrade tab).
|
Established trait (5p):
- Start with 3 fields/quarries/lumbercaps and 1 crystal farm.
|
Pure |
- Beat the game with every sex skill 3 or lower.
|
Purity trait (5p):
|
Reliable |
- Beat the game without ever ending a day with negative money.
|
Noble profession (3p):
- Start with 5000 money.
- Get 5% interest each day.
|
Chosen |
- Recruit Terranva
- Path to alternate endings. Requires unique infos from all 3 main characters.
|
RadiationImmunity trait (10p):
- Start with the RadiatonImmunity genetic trait. (Immune to radiation in weather and combat).
|
Revolution |
|
Knowing trait (5p):
- Start the game with 3 divine favours.
- Can be turned into powerful effects.
|
Compliance |
|
PortalShaper profession (1p):
- Grants the ability to create/manipulate portals.
- +5 stabilised portal capacity.
- Start with portal skill.
- Bonus: +200g, +minor unique item.
|
Mechanical |
|
Mechanist profession (1p):
- Can build and upgrade robots using various materials.
- Mechanical units grow stronger (+25%)
Robots trait (3p):
- Robots may spawn in the wild.
|
God |
|
HiddenPower trait (5p):
- Special character for each MC:
- Evolution: Can freely change element and damage type of any character.
- Creation: TentacleSwarm skill.
- Druid: +1 skilltree node for each category.
|
AllSpecies |
- Learn genetic information of all base species and hybrids.
|
Researcher trait (6p):
- Start with an offspring of the starter characters.
|
ZooKeeper |
- Have 15+ unique non-humanoid creatures at home.
|
ZooKeeper profession (1p):
|
QuestCompleter |
- Complete 10 Kings quests in the first 30 days.
|
Favored trait (5p):
- King's quests are optional.
|
HundredBattles |
- Win 100 battles in a row without fleeing or losing.
|
BattleMaster profession (8p):
- You have 25% more health, +2 str, +1LRes and +1 speed.
- You have 25% more mana, +2 magic
- Good starting equipment.
- 50 max Stamina.
|
Famous |
|
Famous trait (5p):
- Start with relation of 30 with every recruitable town NPC.
|
KingSlayer |
- Kill the king in the first 15 days.
|
|
KrakenSlayer |
- Defeat a giant Kraken in the first 30 days.
|
KrakenAlly trait (10p):
- Start with a max-level 10 small Kraken.
|
MushroomSlayer |
|
MushroomFarm trait (3p):
- Start with a mushroomfarm.
- Food production +50/day.
- +1 kingshroom/day.
|
LavaFishSlayer |
- Defeat a giant Lava Fish in the first 30 days.
|
LavaImmunity trait (3p):
- Start with permanent lava immunity.
|
BossSlayer |
|
GiantHunter trait (3p):
- Start with 100 uses of boss bait.
|
FoxSlayer |
- Defeat a giant Kitsune boss in the first 30 days.
|
Summoner trait (5p):
- Allows you to summon wisps. (Selectable skill in character menu).
|
TreeSlayer |
- Defeat a giant Life Root in the first 30 days.
|
|
SkyWormSlayer |
- Defeat a giant SkyWorm in the first 30 days.
|
Floating Trait (4p):
- Movement type counts as Flying on the Overworld and can access air portals
- -25% Mana
|
Elementalist |
- Get a level 20 spirit in the first 15 days.
|
Elementalist profession (5p):
- Can summon any type of spirit, regardless of starting affinity.
- Summoned spirits start with an additional random trait and +5 total genes.
- Unique evolution.
|
SpecialHybrid |
|
Anomaly trait (10p):
- Special hybrids may spawn instead of other random/native species.
|
HardMode |
- Beat the game with 200%+ difficulty.
|
|
Extreme |
- Beat the game with 600%+ difficulty.
|
|
Ascended |
|
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