Fairy: Difference between revisions

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{{NavSpeciesBasic|open=1}}----
{{NavSpeciesBasic|open=1}}----
{{Verbox|small=yes|text=This article was updated for version 0.12.0.1|version=0.12.0.1}}
{{Verbox|small=yes|text=This article was updated for version 0.14.0.1|version=0.14.0.1}}
{{Stub|species}}



{{Infobox Species
{{Infobox Species
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| image = [[File:FairySafe.png]]
| image = [[File:FairySafe.png]]
| health = 18
| health = 18
| mana = 35
| str = 2
| str = 2
| magic = 4
| ldmg = 3
| ldmg = 3
| lres = 1
| maxlust = 25
| armor = 0
| armor = 0
| mana = 35
| magic = 4
| lres = 1
| speed = 4
| speed = 4
| grhealth = 0.4
| grmana = 1.4
| grstr = 0.7
| grmagic = 1.2
| grldmg = 1.2
| grspeed = 1.4
| type = Floral
| type = Floral
| attype = Basic (Basic)
| attype = Basic (Basic)
| lvtype = Support
| lvtype = Support
| mvtype = Normal/Move
| mvtype = Normal/Move
| skills = <!-- Skills separated by / --> Restoration/Blink
| passive = Drain mana attack/Pheromones attack
| pskills = <!-- Potential skills, also separated by / --> Teleport/Strengthen/Aegis/Switch/FullHeal/NatureBlessing/Antidote
| skills = Restoration/Blink
| passive = <!-- Passives separated by / , end passives with one: attack|defend|seduce|seduced|fuck|move|turn|death --> DrainMana on attack/Pheromones on attack
| pskills = Teleport/Strengthen/Aegis/Switch/Full heal/Nature blessing/Antidote
| traits = Photosynthesis/Glowing
| traits = <!-- Same here --> Photosynthesis/Glowing
| fert = 25
| fert = 25
| tits = 1510
| tits = 1510
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| beauty = 55
| beauty = 55
| species = Plant/Lymean
| species = Plant/Lymean
| prod = <!-- production items separated by / -->Fairy dust
| prod = <!-- production items separated by / -->FairyDust
| drop = <!-- combat drop items separated by / -->Nothing
| drop = <!-- combat drop items separated by / -->Nothing
}}The '''Fairies''' are a support species with a variety of support and utility skills.
}}
== Strategies ==
As they are fairly weak and have no offensive skills, they need to be protected by another species. On the flip side, whoever is protecting the fairy will be able to get powerful buffs to make fighting easier.


The Fairy is overall generally a solid choice for a support unit in a team composition.
'''Fairies''' are a support species with a variety of support and utility skills.
=== Combat ===
Fairies have a large set of possible skills at their disposal, which might make it difficult to get the ones you want.


Considering how both Blink and Switch cost 0 AP, the 2 AP Full Heal spell becomes much easier to use. These spells are rather costly to use, but the Fairy has a large mana pool. The Fairy's DrainMana passive will not provide much assistance when it comes to restoring the mana pool.
== Strategies ==
As they are fairly weak and have no offensive skills, they need to be protected by another species.


Unlike the Jump skill, both Blink and Switch can be used while engaged in battle, meaning that the Fairy can easily snap in and out of combat. This, along with the shields from Aegis and Teleport(if mg >= 7) means, that the Fairy has strong self-preservation capabilities. Consider utilizing the large mana pool further, by getting ShadowForm by breeding/fusing, if more self-preservation is required.
On the flip side, whoever is protecting the fairy will be able to get powerful buffs to make fighting easier.


The only innate offensive skill the Fairy has is NatureBlessing, which will poison the target for 2 turns if it's an enemy. As such you can't rely on the Fairy for damage.
=== Playing as ===
Fairies have a large set of possible skills at their disposal, which might make it difficult to get the ones you want.


With both FullHeal and the regeneration status effect from NatureBlessing, Restoration and Antidote being reliant on max health and not magic, the Fairy can become a decent healer even if it's untrained among stronger units. Consider looking for one in the tavern, if you're in need of a support unit and you're in a hurry.
Considering how both Blink and Switch cost 0 AP, the 2 AP Full Heal spell becomes much easier to use. These spells are rather costly to use, but the Fairy has a large mana pool. The Fairy's Drain Mana passive will not provide much assistance when it comes to restoring the mana pool.
=== Overworld ===


=== Breeding ===
Unlike the Jump skill, both Blink and Switch can be used while engaged in battle, meaning that the Fairy can easily snap in and out of combat. This, along with the shields from Aegis and Teleport(if mg >= 7) means, that the Fairy has strong self-preservation capabilities. Consider utilizing the large mana pool further, by getting Shadowform by breeding/fusing, if more self-preservation is required.


=== Moneymaking ===
The only innate offensive skill the Fairy has is Nature Blessing, which will poison the target for 2 turns if it's an enemy. As such you can't rely on the Fairy for damage.


== Notes ==
With both Full Heal and the regeneration status effect from Nature Blessing, Restoration and Antidote being reliant on max health and not magic, the Fairy can become a decent healer even if it's untrained among stronger units. Consider looking for one in the tavern, if you're in need of a support unit and you're in a hurry.


== Trivia ==
The Fairy is overall generally a solid choice for a support unit in a team composition.
== Notes ==
*

Revision as of 00:18, 17 January 2021


This article was updated for version 0.14.0.1
This article is a stub. You can help our wiki out by expanding it.

The Fairies are a support species with a variety of support and utility skills.

Strategies

As they are fairly weak and have no offensive skills, they need to be protected by another species. On the flip side, whoever is protecting the fairy will be able to get powerful buffs to make fighting easier.

The Fairy is overall generally a solid choice for a support unit in a team composition.

Combat

Fairies have a large set of possible skills at their disposal, which might make it difficult to get the ones you want.

Considering how both Blink and Switch cost 0 AP, the 2 AP Full Heal spell becomes much easier to use. These spells are rather costly to use, but the Fairy has a large mana pool. The Fairy's DrainMana passive will not provide much assistance when it comes to restoring the mana pool.

Unlike the Jump skill, both Blink and Switch can be used while engaged in battle, meaning that the Fairy can easily snap in and out of combat. This, along with the shields from Aegis and Teleport(if mg >= 7) means, that the Fairy has strong self-preservation capabilities. Consider utilizing the large mana pool further, by getting ShadowForm by breeding/fusing, if more self-preservation is required.

The only innate offensive skill the Fairy has is NatureBlessing, which will poison the target for 2 turns if it's an enemy. As such you can't rely on the Fairy for damage.

With both FullHeal and the regeneration status effect from NatureBlessing, Restoration and Antidote being reliant on max health and not magic, the Fairy can become a decent healer even if it's untrained among stronger units. Consider looking for one in the tavern, if you're in need of a support unit and you're in a hurry.

Overworld

Breeding

Moneymaking

Notes

Trivia